The Art of Paul Hartsuyker
Some cool pics with a cool story
It must have been well over a year since I and Paul started talking via e-mail. Paul got in touch with us originally because he had questions about our addon. Mostly those questions were about how to get it to just work, which I always felt a little embarrassed about since, despite my best efforts, there are always some cases where the Crowdrender addon seems to fall flat on its face.
In a testament to Paul's persistence, he kept trying, sending us screenshots, errors and trying what we suggested. This all took place over the course of this year and finally Paul shared the results with us! And we were all amazed, Paul had not only been working on a children's book, which is cool, but he's also collaborating with developers to create the unique look of his images.
The custom build of blender used in Paul's work can be downloaded from graphicall.org. Paul and the developers have an ongoing discussion there on the development and progress of this particular build, which is well worth checking out if you're interested in trying this style our for yourself.
As you can see it can be used for monochromatic images as well as the unique water colour style that is most prevalent in Paul's book.
Of course, you've most likely already come across Paul's work if you're a regular on BlenderArtists.com since Paul has a post there, documenting his progress with his book, posting new imagery quite often. If you'd like to follow his progress, I'd suggest you check out that last link :)
The thing that made me the most elated, was that after all the effort expended, Paul can now make his work in less time, finally able to get two computers to render one scene. This is great as its the whole point we make software, to save people time. Computers simply automate tasks that would take humans immeasurably large amounts of time. We're super glad that after many false starts, our software is actually doing that now.
If you'd like to try out the latest builds that artists like Paul have been using, you can create an account here and join our development fund here to get early access to the latest builds we're producing, which is hopefully a temporary condition until we reach our next development fund target where all updates to the current system will be publicly available :) we do aim to release our addon for free all! But we need your help to support development.
There are of course publicly available builds, for free, right now, which you can download. These are a few versions behind the latest ones, but are compatible with the Blender 2.83 LTS releases.
Wishing you all the very best!