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Ted Vitale
Oct 08, 2019
In General Questions
Hi all, Im having a bit of trouble with linked models getting rendered over the network. Im testing out the animation functions of CrowdRender and the file is on a shared server location, but I continue to have the scenes materials rendered properly, but all the linked models in the scene are MIA and im not sure why. The local machine renders it just fine, but all the others cant seem to grab the linked models. Thanks for any light you might be able to shed on the topic. Windows 10 + Blender 2.8 distributed across 7 machines
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Ted Vitale
Sep 06, 2019
In General Questions
Hi, This may be a Blender specific question, I'm a bit of a noob, but I have a small farm of 7 dedicated render nodes and I just got Crowd-render hooked up to all of them and are testing out the process of distributed rendering. However, I have noticed that each time I load up blender I have to manually re-load and connect each of those nodes. This can be a bit of a time suck and I wondered if it was possible do save the connections so each time I load Blender, those connections are loaded. Im wondering if this has something to do with the way blender clears and re-sets your work space each time it opens, so if anybody has some thoughts or can recommend a good tutorial on how I might remedy this I would greatly appreciate it! Thanks!
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Ted Vitale

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