Hi all, Im having a bit of trouble with linked models getting rendered over the network. Im testing out the animation functions of CrowdRender and the file is on a shared server location, but I continue to have the scenes materials rendered properly, but all the linked models in the scene are MIA and im not sure why. The local machine renders it just fine, but all the others cant seem to grab the linked models.
Thanks for any light you might be able to shed on the topic.
Windows 10 + Blender 2.8 distributed across 7 machines