Yes, my prefered method over the past years rendering via OneDrive are relative paths, also for the output settings. Works like a charm most of the time. The upload to OneDrive indeed can take some time sometimes. Few weeks back i did a fluid simulation that consumed nearly 100 Gig of physisc data. Luckily i have a fast connection most of the time, but nonetheless this is a lot even for today. ^^
Anyway, thanks for your detailed explanation to my questions. Looking forward to the crowd-render beta even if it may take some time.
Best regards,
Chris