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Jonas Grill
Oct 19, 2022
In Getting started
Hi, I recently installed CrowdRender v0.4.5 on a few machines, but I haven't been able to get it working. One machine is on a remote network (which to my understanding may be more complicated to set up), and another is on my local network. I am unable to connect to either of them from my host machine. I have confirmed the nodes are working as they show up automatically via the cloud system, but CrowdRender always fails to connect to either. I have allowed TCP ports 9669-9694 on all nodes in both outgoing and incoming connections, and I have confirmed that I can ping both nodes without any problem, but CrowdRender never connects. The external nodes are both running Blender 3.2, while the host is running Blender 3.3.1. Any help with this bug would be appreciated! I'm sure it's just me doing something wrong. Edit: I have tried updating the local node to Blender 3.3.1 so it matched the host, but that didn't solve the problem either. Edit 2: Alright, just confirmed it's not the firewall. I went as far as completely disabling the Windows firewall on both the local node and the host machine, and they still can't connect.
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Jonas Grill
Dec 06, 2020
In Getting started
I followed all the steps in the documentation, and here is where I am now. I have 2 nodes and 1 client, on the client I have both machines and their IP Addresses connected. One of the nodes (Windows) connects and says synced (on the node itself, the status doesn't show up on the host/client). The other node (Ubuntu) doesn't show it's status on the node itself, nor the client. Not only that, I had to create 3 nodes, because the Linux one kept changing it's IP to some random other IP address (that's not even on my home network), but I fixed that by creating a 3rd one and adding my Linux machine. Then, every time I press the connect button on the client, the laggier and laggier Blender gets. And finally, when I press render still, nothing happens at all. None of the machines do anything. I'm using Crowdrender v0.2.5 for Blender 2.8x and 2.9x on all the machines, and all the machines are running Blender 2.91.0 Can anyone help with this? This project seems really cool, but it just doesn't work for me.
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Jonas Grill

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