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charmandrigo
Aug 03, 2022
In General Questions
I am wondering if Crowdrender supports Stereoscopy render? I ask because I use the stereoscopy function as a workaround to render multiple cameras at the same time without having to manually activate and render every one individually. Tried the same with Crowdrender and it seems to be working but my local computer only receives the first picture rendered, on the render nodes it actually shows how it's render every camera on my secondary nodes one after another, indicating is actually doing it's work, but at the end it only sends to my local mac the first picture (from the camera I had active) the rest is just empty. So I am unsure if it actually supports it or is just my settings
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charmandrigo
Jul 29, 2022
In General Questions
I am trying to to figure this out, but I have been rarely got able to render pics using crowdrender because the secondary node I have (a ubuntu machine with a gtx 1080) crashes as soon as I press "render" followed the documentation to render still images, but load balancing only shows my local machine unless I hit render on local and cancel the render then I can see my secondary node, plus, sync never really succeeds, it always says "sync failed" or "repairing X_Material" or "IK", I have all my resources packed in the files and both machines are running Blender 3.1 (the version I currently use for most of my work) I attach a cr_log, I am starting to think having addons installed might have something to do with the crashes, I just find weird yesterday I was able to render flawlessly on both machines having manual load of .85/1 and now only local appears to render and my secondary node pushes a crash message on my mac
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charmandrigo

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