I am trying to to figure this out, but I have been rarely got able to render pics using crowdrender because the secondary node I have (a ubuntu machine with a gtx 1080) crashes as soon as I press "render"
followed the documentation to render still images, but load balancing only shows my local machine unless I hit render on local and cancel the render then I can see my secondary node, plus, sync never really succeeds, it always says "sync failed" or "repairing X_Material" or "IK", I have all my resources packed in the files and both machines are running Blender 3.1 (the version I currently use for most of my work)
I attach a cr_log, I am starting to think having addons installed might have something to do with the crashes, I just find weird yesterday I was able to render flawlessly on both machines having manual load of .85/1 and now only local appears to render and my secondary node pushes a crash message on my mac
Could be also have something to do with the docker container? I was again able to render after stopping and removing the container via ssh and install it again, I have used parameters such as "-d --restart unless-stopped" so the nodes start on boot without having to get into ssh