Ok, just had a very quick look at Octane, it has a similar structure to cycles in terms of how its been integrated into blender, but there are differences in the render passes. So might not work out of the box, but will have a go at starting a render to see whats up.
Hi Matt, not sure as we've not tried this ourselves. We have managed to get lux render and RenderMan to work though so it is technically possible. The only things that might be in question are render passes. We currently support the passes that cycles uses, which are likely to be different to Octane to some extent.
I see there is a demo version available so I will check it out today and let you know how successful (or not) just using it is. You can also try this yourself by simply opening blender, selecting Octane as the render engine, then going to the crowdrender panel and pressing render still.
Ok, just had a very quick look at Octane, it has a similar structure to cycles in terms of how its been integrated into blender, but there are differences in the render passes. So might not work out of the box, but will have a go at starting a render to see whats up.
Hi Matt, not sure as we've not tried this ourselves. We have managed to get lux render and RenderMan to work though so it is technically possible. The only things that might be in question are render passes. We currently support the passes that cycles uses, which are likely to be different to Octane to some extent.
I see there is a demo version available so I will check it out today and let you know how successful (or not) just using it is. You can also try this yourself by simply opening blender, selecting Octane as the render engine, then going to the crowdrender panel and pressing render still.