New to CrowdRender but, iv gone past the steps of setting up the firewall and can get my other PC connected as a slave node to my master apparently fine (Even though its slow as hell). Master is running a 2070 super, but the slave is running a GTX 1060. The thing is when checking on the slave node in the node panel the Slave Node computer is mirroring the same hardware as the master. So both my master and slave computers display as having a 2070 super in them as well as the same CPU. when its is not the case. thus rending just puts out a blank bucket, no matter the size of the render, unless i split the work load 100% to my Master. So my local is not working in that regards.
Fast forward to cloud rendering and its the same story minus the mirroring issue. All that i get is a bounced back render from the cloud that's just empty.
Never mind the waste of credits im burning thru to accomplish nothing.
Defiantly though this would be bit easier and would like to see more videos available in trouble shooting since this is much more a pain than i anticipated. As well as my clear lack of understanding even after reading the docks to the best of my knowledge.