I have similar issue. Main PC has a i9-9900k and a 2080ti, F12 renders a scene in 30 seconds with GPU/optix. When I use crowdrender with the additional 4 machines (i7 w/ no gpus) it takes longer than the main PC F12 render. Looks like crowdrender is not using GPU on the main PC. Is this how it is supposed to work?
This is obviously not great, but can happen, the system attempts to balance the load on each computer by assessing how well the computers perform on previous frames. So I see two possibilities;
1. The load balancer doesn't have enough data to work with, usually on the first frame you render with a new project, this will be the case.
2. The scene is sparse, which makes it difficult to balance.
In either case, the load balancer can be essentially turned off and you can assign how much area of the image each computer gets. This can be done in the "Edit Load Balancing" menu where you could give both computers 0.5 each (so half the work) if you think both machines are about equal in the rendering power you think they have.
If you still have trouble, please write back, we'll do our best to help :)
Hi there, is this issue fix or Distributed render is still slower that one render pc?
Thanks
I have similar issue. Main PC has a i9-9900k and a 2080ti, F12 renders a scene in 30 seconds with GPU/optix. When I use crowdrender with the additional 4 machines (i7 w/ no gpus) it takes longer than the main PC F12 render. Looks like crowdrender is not using GPU on the main PC. Is this how it is supposed to work?
It wasn't much better with manual load balancing. Render time was 2:15 . Are you sure this addon works?
Hi Mike,
This is obviously not great, but can happen, the system attempts to balance the load on each computer by assessing how well the computers perform on previous frames. So I see two possibilities;
1. The load balancer doesn't have enough data to work with, usually on the first frame you render with a new project, this will be the case.
2. The scene is sparse, which makes it difficult to balance.
In either case, the load balancer can be essentially turned off and you can assign how much area of the image each computer gets. This can be done in the "Edit Load Balancing" menu where you could give both computers 0.5 each (so half the work) if you think both machines are about equal in the rendering power you think they have.
If you still have trouble, please write back, we'll do our best to help :)
All the best