I have the Beta version from Jan 17th (blender-2.80-7c438e5366b2-win64)
I am using a direct ethernet cable hookup between two Win 10 laptops. Both laptops are showing on my network on both machines. I tried first to connect without the cloud auto-connect option and I manually typed in the name of the laptop. It found the IP but just will not connect.
I also tried it using the Cloud service auto-connect -- but that doesn't work either. I get a quick display that says "local is synced" at bottom of blender 2.8 -- but that's it -- then an error about 15 seconds later -- can't connect.
I've tried it from both laptops from one to the other. I'm sorry I don't know if this is a bug or a problem I've just caused by missing a simply obvious step????
Please help -- I'm excited to start using such a service and the cloud feature for rendering is sounding great! Appreciate your time -- I know it takes a lot of effort to program this.
As a final note -- for my internet I am using hotspot from my mobile phone. Didn't know if this would be a problem or not? It simply shows my ethernet has no internet connection -- but I can still communicate between the two laptops via network in windows explorer.
Gary
Hi Gary,
We're excited that you're excited :). But seriously, I think we can help. That depends on the version of blender 2.80 beta you are using though, We've just realised that our addon will not work with 2.80.40 and 2.80.41. We're working on a fix for 2.80.40 and we need help from the Blender devs to fix a bug that was introduced into Blender in 2.80.41 that is stopping the addon from working.
As more changes happen in the blender 2.80 beta. We keep running into things we need to change to keep pace! Not that we're making excuses, we're doing our best, thats all. It will be a bumpy ride for a while until finally the official release of blender 2.80 is released and we can all relax a bit since there won't be more changes that will break the addon for the official release of 2.80. Then we'll do it all again for 2.81, yay!
So, if you are using any of the blender 2.80 beta versions I've just mentioned that might explain why things aren't working. If not, please post back straight away, there might be something else we need to look at.
All the best ;D
Thanks James for the fast reply! Where do I find out what version of Blender 2.8 I have? This screenshot is what my splashscreen shows of Blender. I have other versions of 2.8 builds of blender from back in Decemeber. Perhaps that is before 2.80.40? And thank you for fixing the bug. Hopefully you hear back from Blender developers soon. - Gary
I got great news that the computers are now syncing in Blender -- thanks to this video on YouTube -- discovered Windows 10 had disabled key features that was blocking your add-on from communicating to the other Windows laptop. So if anyone has this problem with Windows machines they may want to look into this solution! https://www.youtube.com/watch?v=5bIcJluf-0Q
However, the render did not turn out well. My main Laptop PC render looks fine --- but the synced PC laptop render had purple instead. Do I need the same file opened on the synced PC's? Or just need to have Blender open and node started? Why is it purple and not colored correctly as my test scene should have?
It's an older ASUS laptop with 16gb of ram and i-7 processor. It's slow....but hoping can make it work a little faster.
By the way, can you give me a estimated cost at rendering a scene on the cloud? I don't know what .02c/GHZ means and how that calculates to rendering? Blendergrid.com gives an example costs -- are your costs much lower than theirs?
Thanks for helping and sorry if I threw a few questions in not pertaining to bugs. :)
Also -- just to compare -- the main Laptop I am using right now rendered the whole frame by itself in 54 seconds. So using your node system slowed it down at least 30 seconds. Suggestions? Thank you for helping me understand all this -- your product looks great. Perhaps I should just consider the cloud nodes?