Definitely up-vote this choice. It would allow a more efficient usage of resources as the fastest machine never sits idle. I even downloaded the Source code for Amleto, which I used to use with Lightwave. It is now Apache licensed and available for use. A little bit different methodology, a 'node' (or two) on each station and a Master plus a local node on the main station, which invoke the headless render on Lightwave, so it doesn't work 'inside' the application, but invokes it as headless render, which I know Blender can do. It is written in C#, inscrutable to me, and I wouldn't know if any of it is transferrable, but it would do "Tiles."